Blender Development Fund.Download Blender (64bit) for windows –
Blender LTS marks the end of a series 20+ years in the making, paving the way for the next generation open source 3D creation pipeline. But wait, there’s more. Check out what’s new in See all Blender features. Go Experimental. Blender evolves every day. Experimental builds have the latest features and while there might be cool bug. Blender – API documentation In blender this is obtained from the ‘matrix_world’ attribute of the camera object. Some uniform will need the mat4_world_to_cam matrix computed as the inverse of this matrix. mat4_object_to_world. Model matrix of the object that is being rendered. OpenGL 4×4 matric that converts object local. The Blender Foundation and online developer community are proud to present Blender , released October 31, ! FBX import is now supported, along with improved export. New mesh modeling tools were added and existing ones improved.
Blender 2.69.Blender Released – BlenderNation
Blender – API documentation In blender this is obtained from the ‘matrix_world’ attribute of the camera object. Some uniform will need the mat4_world_to_cam matrix computed as the inverse of this matrix. mat4_object_to_world. Model matrix of the object that is being rendered. OpenGL 4×4 matric that converts object local. Jan 25, · In this tutorial I go over some of the basic elements of using Blender, particularly different modelling/building techniques. I also introduce a few tips and. When using add-ons in Blender that take advantage of the new data-block pointer properties, the files can’t be opened in earlier versions of Blender. Attempting to open files in Blender c and earlier may crash. Some Interface Themes may need to .
Blender 2.69 Released
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New in Blender 2.93
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After three release candidates, the Blender Foundation has now released a ‘stable’ Blender 2. If you haven’t already, take a look at the release log , and download a fresh copy here. I have a LONG history with Blender – I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender the first one on the internet!
Thanks devs for all your hard work and dedication throughout the 2. Looking forward to what the 2. Since merging can be done more easily, why not do it more often, so features do not have to be completely nailed down and stable before the first merge. That way they can continue to receive bugfixes in parallel with master, but not new features. Of course, all bugfixes should also be merged into master. Hey guys, we’re holding a video tutorial contest for CG Masters for the release of 2.
This is super nice! I decided it was time to do a financial contribution, and I hope many of you will do the same! It feels great to give something back, and even though 10 euros isn’t much, it is better than nothing!
All previous releases kept my user preferences like which addons are activated etc. With 2. Why is that? Why do I have to figure out which settings have changed and put them back like they were before? I just copy the contents of the previous directory to the new one. Well, never had to do that in Windows. And if the new version doesn’t copy the addons from the previous version, the user preferences can’t activate the addons if they are missing. I’ve just found a bug in both Blender 2.
So, if anyone on Windows 7 bit is experiencing a problem with crashes upon splitting windows or using the N key within split windows, I’ve already covered it. I’ve got Windows 7, bit as well and I can’t reproduce this bug. I can split screens repeatedly, change sizes, press N or T as many times as I like, join areas, change window types etc. No crash, sorry. I’m still having the issue, but maybe it’s just a fluke.
I’ll try a fresh reinstall, and might even just reboot my whole computer fresh. Thanks for your feedback. Just tried it with default factory settings.
The problem doesn’t seem to show up here so far, anyways I didn’t think having my 3D Viewport header flipped to the top as my default would matter esp. I guess my customized settings were the issue. I could just save a file from 2. Just did a fresh re-install, with factory settings as default, all custom user preferences and installed addons removed–an absolute default.
The problem’s not re-appearing. I’ll retract my bug report. Maybe somewhere between my customized resized application window and the 3D Viewport header bar being flopped, it was causing a strange hiccup somewhere, but hey, whatever. Works now. Actually, it’s worse than I said before. It’s not just the user preferences are set to default, but all my previously installed addons are missing, I have to copy them manually In my case the recover previous settings button was missing too, but after closing and restarting Blender it suddenly showed up.
Where is the recover previous settings button? Don’t think I have ever noticed that I only see a load factory settings button. The first time I launch a new version of Blender it always shows a button in the startup screen above the recent files where I can reload the settings from the older version. This time however it didn’t show up until I restarted Blender. Do you know why? Because it’s safer! Some addons from the older versions aren’t fully supported in the last can have some bugs and even crush Blender.
When you have a bunch of these in the same folder every time so don’t need to re-copy them , you can’t control it well. For me it’s because I use “loaded” builds with a lot of contrib and experimental addons from Graphicall. Ask on BlenderArtists forum. I think your problem isn’t a problem. Maybe it’s not a problem, but I never had to do it before, so I wonder if it’s intentionally.
And I would prefer not to copy them manually if it’s not necessary, for example because maybe there’s an addon which is now a standard part of the new release like e.
F2 and if I copy the old addons into the new folder I probably replace the newer, now fully supported addon with the old, maybe not fully supported version of it. To avoid that I have to go through all scripts and addons, check if they exist in the new release and compare versions.
I’m seeing many more crashes than before, maybe because I’ve go a 3dconnexion mouse or I’m playing with Cycles hair, but have a crash pressing ctrl-Z after changing settings on the environment globe – and some more today. What can I do to capture these? Maybe Blender should report some crash stats back to the mothership, just like Firefox. You can report the bug with Report A Bug in the Help menu, but if you want to capture the bug in action, something I do like I did above is screen-capture my screen to repeat the crash.
You can record your screen using the free software CamStudio, which is plenty sufficient, upload the video to YouTube, and just place a link to your video in the bug report. Be sure to provide the proper info about your computer system in the bug report. You can also use the free version of the program Jing or the free account with Screencast.
There’s also HyperCam, which is also free for screencasting. To add a profile picture to your message, register your email address with Gravatar. To protect your email address, create an account on BlenderNation and log in when posting a message.
Notify me of followup comments via e-mail. You can also subscribe without commenting. You’re blocking ads, which pay for BlenderNation. Read about other ways to support us. Moolah on October 31, PM. Januz on October 31, PM. Great job Blender devs, thanks! Knusk on November 1, AM. Moolah on November 1, PM. You should check BlenderArtists forum, the Support part of it. Brian Lockett on November 1, AM. Brian Lockett on November 2, AM. Anuga on November 2, PM.
Might wanna do a reset on the Blender Settings ; Reply. Brian Lockett on November 2, PM. WalterJohan on November 1, PM. Receive our daily news roundup via email.
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